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Unfortunately, I'm on turn 82/83 of the Crystal Archipelago mission in Sundren's Campaign, and when I try to advance the turn the game crashes. I super ignored this, because Spider's Gift rocks so hard I'd just happily remember not to click the ONE broken unit in order to keep it. Later on in the game I found another unit from another mod (Human Mercenaries, from Spider's Gift) that would again crash the game if I tried to see the details. I also tried the deleting Profiles folder (after copying my save game.) So I deleted the mod and did a full uninstall/reinstall re-download the mods. (The mod was Elves/Orcs Hybrid, added new Elves/Orcs/Humans units, the unit was the Luminark of Antessa. It showed up in the selection screen and I could produce it, but I couldn't see the details. Then I found a unit that crashed the game when I tried to look at it's details. It happened, but nothing seemed broke so I ignored it. So everything was fine, except when I start 50% of the time I get:Īssertion failed: "FStringQueue-> IsEmpty()%%FStringQueue!=0ĭ:\\creator\ek\source\Debug/EDebugStream.cp After writing it out, that's a lot of mods.) (And that's not including a couple other unit mods that I thought might be the conflict. Dark Elves (Makes the template playable) Beastman Dwelling/Old Man and the Sea patch However, like I do with most games, I've managed to screw something up along the way.
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So I got Age of Wonders 3 on Steam so it'd be easier to play with mods.
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